diff --git a/generateSudoku.js b/generateSudoku.js
deleted file mode 100644
index d308f16930e1d4c6c978730a6c11b0eb2c2d6b4c..0000000000000000000000000000000000000000
--- a/generateSudoku.js
+++ /dev/null
@@ -1,69 +0,0 @@
-function generateSudoku(numberOfZ) {
-    const grid = Array.from({ length: 9 }, () => Array(9).fill(0));
-  
-    function isValid(num, row, col) {
-      for (let i = 0; i < 9; i++) {
-        if (
-          grid[row][i] === num ||
-          grid[i][col] === num ||
-          grid[row - (row % 3) + Math.floor(i / 3)][col - (col % 3) + (i % 3)] === num
-        ) {
-          return false;
-        }
-      }
-      return true;
-    }
-  
-    function solve() {
-        const numbers = Array.from({ length: 9 }, (_, i) => i + 1);
-        shuffle(numbers);
-      
-        for (let row = 0; row < 9; row++) {
-          for (let col = 0; col < 9; col++) {
-            if (grid[row][col] === 0) {
-              for (const num of numbers) {
-                if (isValid(num, row, col)) {
-                  grid[row][col] = num;
-      
-                  if (solve()) {
-                    return true;
-                  }
-      
-                  grid[row][col] = 0;
-                }
-              }
-              return false;
-            }
-          }
-        }
-        return true;
-      }
-      
-      function shuffle(array) {
-        for (let i = array.length - 1; i > 0; i--) {
-          const j = Math.floor(Math.random() * (i + 1));
-          [array[i], array[j]] = [array[j], array[i]];
-        }
-      }
-  
-    // Generate a complete Sudoku puzzle
-    solve();
-  
-    // Create a copy of the grid before removing numbers
-    const puzzle = grid.map(row => row.slice());
-  
-    // Randomly remove some numbers to create an unfinished Sudoku puzzle
-    if(numberOfZ>=82){throw new Error("Number greater than number of fields")}
-    
-    for (let i = 0; i < numberOfZ; i++) {
-      const row = Math.floor(Math.random() * 9);
-      const col = Math.floor(Math.random() * 9);
-      if(puzzle[row][col] ===0 ){i--}
-      puzzle[row][col] = 0;
-    }
-  
-    return puzzle;
-  }
-  
-  export { generateSudoku };
-  
\ No newline at end of file
diff --git a/main.js b/main.js
index c6d6ca615d36e14521596b3eea66982c68d4a8ee..6d328bc74559df9a6b65a6c80e177860c5250c68 100644
--- a/main.js
+++ b/main.js
@@ -1,110 +1,30 @@
-import { solveSudoku } from "./solver.js";
+import { solveSudoku } from "./public/solver.js";
 import http from 'node:http';
-import { generateSudoku } from "./generateSudoku.js";
-import express from "express"
+import { generateSudoku } from "./public/generateSudoku.js";
+import express, { raw } from "express";
+import path from 'path';  // Add this line to import the path module
 
+// const sudokuBoard = generateSudoku(50);
+// const rawString = sudokuBoard.map(row => row.map(num => `<td>${num}</td>`).join('')).map(row => `<tr>${row}</tr>`).join('');
+// console.log(rawString)
 
-const sudokuBoard = generateSudoku(50)
-console.log(sudokuBoard)
-const rawString = sudokuBoard.map(row => row.map(num => `<td>${num}</td>`).join('')).map(row => `<tr>${row}</tr>`).join('');
 
-
-
-const sol = solveSudoku(sudokuBoard);
+// const sol = solveSudoku(sudokuBoard);
 // Format the solved Sudoku board vertically
-const solString = sol.map(row => row.map(num => `<td>${num}</td>`).join('')).map(row => `<tr>${row}</tr>`).join('');
-
-const htmlResponse = `
-  <html>
-    <head>
-      <style>
-      * {
-        margin-bottom: 20px;
-      }
-
-      #difficulty {
-        display: block;
-      }
-        table {
-          border-collapse: collapse;
-        }
-        td {
-          border: 1px solid black;
-          width: 30px; /* Adjust the width as needed */
-          height: 30px; /* Adjust the height as needed */
-          text-align: center;
-        }
-      </style>
-    </head>
-    <body>
-      <h1>Leon baut sein JS</h1>
-
-      <label for="difficulty">Select a Difficulty (Number of empty fields you still have to figure out!)</label>
-      <select id="difficulty" display="block">
-        <option value="easy">easy</option>
-        <option value="mid">mid</option>
-        <option value="hard">hard</option>
-      </select>
-
-      <table>${rawString}</table>
-       
-      <button onclick="displaySolution()">Toggle Solution</button>
-       
-
-      <table id="solutionTable" style="display: none;">${solString}</table>
-        
-        <script>
-        function generateSudoku() {
-          const sudokuBoard = document.getElementById('solutionTable');
-          if (solutionTable.style.display === "none") {
-            solutionTable.style.display = 'table'; // Show the solution table
-          } else {
-            solutionTable.style.display = "none"; // Hide the solution table
-          }
-        }
-
-
-
-        function displaySolution() {
-          const solutionTable = document.getElementById('solutionTable');
-          if (solutionTable.style.display === "none") {
-            solutionTable.style.display = 'table'; // Show the solution table
-          } else {
-            solutionTable.style.display = "none"; // Hide the solution table
-          }
-        }
-        </script>
-
-    </body>
-  </html>
-`;
+// const solString = sol.map(row => row.map(num => `<td>${num}</td>`).join('')).map(row => `<tr>${row}</tr>`).join('');
 
 const router = express.Router();
 
 const port = 8080;
-let app = express()
+let app = express();
 
-app.get("/",(req, res) => {
-  app.use('/solution', router);
-  res.statusCode = 200;
+app.use(express.static('public'));
 
-  res.end(htmlResponse);
+app.get('/', (req, res) => {
+    res.statusCode(200)
+    res.sendFile(path.join(__dirname, 'public', 'index.html'));
 });
-router.get("/solution", (req, res) => {
-
-  res.end(solString)
-})
-
-app.use(router)
 
 app.listen(port, () => {
-  console.log(`Server running at http://localhost:${port}`);
+    console.log(`Server running at http://localhost:${port}`);
 });
-
-
-
-
-
-
-
-
diff --git a/solver.js b/solver.js
deleted file mode 100644
index 0652859729964740b2e7bdfc51f96116b08fc19a..0000000000000000000000000000000000000000
--- a/solver.js
+++ /dev/null
@@ -1,50 +0,0 @@
-function solveSudoku(board) {
-    const size = 9;
-  
-    function isValid(num, row, col) {
-      // Check if 'num' is not present in the current row, column, and 3x3 grid
-      for (let i = 0; i < size; i++) {
-        if (
-          board[row][i] === num ||
-          board[i][col] === num ||
-          board[row - (row % 3) + Math.floor(i / 3)][col - (col % 3) + (i % 3)] === num
-        ) {
-          return false;
-        }
-      }
-      return true;
-    }
-  
-    function solve() {
-      for (let row = 0; row < size; row++) {
-        for (let col = 0; col < size; col++) {
-          if (board[row][col] === 0) {
-            for (let num = 1; num <= size; num++) {
-              if (isValid(num, row, col)) {
-                board[row][col] = num;
-  
-                if (solve()) {
-                  return true; // If the current configuration leads to a solution
-                }
-  
-                // If the current configuration doesn't lead to a solution, backtrack
-                board[row][col] = 0;
-              }
-            }
-            return false; // If no number can be placed at this cell
-          }
-        }
-      }
-      return true; // If the entire board is filled
-    }
-  
-    if (solve()) {
-      return board; // Return the solved Sudoku board
-    } else {
-      return "No solution exists."; // Return a message if no solution exists
-    }
-  }
-  
-
-  export {solveSudoku }
-  
\ No newline at end of file